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On a similar note, yesterday I stumbled across a 4-days old video related to dithering which is really worth watching. "Surface-Stable Fractal Dithering" [0] by "Rune Skovbo Johansen, indie game developer and procedural generation enthusiast"

[0] https://www.youtube.com/watch?v=HPqGaIMVuLs



It was also covered here 4 days ago[1], again I might add.

Very cool effect, and one of my absolute favorite games.

[1]: https://news.ycombinator.com/item?id=42808889




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