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Both factorio and minecraft used their own proprietary engine, built in-house, ad-hoc for their game, as far as I remember? Minecraft was pioneering voxels, while factorio was the first one dealing with that massive amount of objects running at all time.

So by definition, they did not use modern tools.

To be clear, there are plenty of games that do that, I just think those 2 are terrible examples.



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