I aim to build a collaborative VR world editor in Godot using mvsqlite for shared scene persistence.
I was salvaging someone else's toy project. The main problem with my research was write performance in SQLite on FDB. I didn't have the capacity to integrate Hctree, which was in the pipeline.
I was salvaging someone else's toy project. The main problem with my research was write performance in SQLite on FDB. I didn't have the capacity to integrate Hctree, which was in the pipeline.
* https://github.com/V-Sekai/godot-mvsqlite
* https://github.com/V-Sekai/mvsqlite
* https://github.com/V-Sekai/elixir-mvsqlite
* https://sqlite.org/hctree/doc/hctree/doc/hctree/index.html
Let's connect on discord.