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That sounds like post facto rationalization, sour grapes, and perhaps a bit of learned helplessness. To paraphrase you ‘We can’t have nice things because nice things are in reality bad and unrealistic. People who do have nice things are not special.’

I could readily believe that your stated reality is true of the majority of solo devs, but it’s not true for me or those that I know. I understand that my sampling is biased and probably not the normal experience. I don’t seek to show off for my anonymous HN account and instead wanted to say that sometimes we can have nice things and it can work out successfully.




It's not learned helplessness et al, just a plea to drop the smug elitism if you want people to take you seriously. I actually want nice things, I hate writing brittle systems in languages that offer no meaningful guardrails, and setting up Rube Goldberg contraptions to get a poor approximation of e.g. basic BEAM runtime functionality.

Any success I have had in getting very boring companies to adopt nice things at all has not come from insulting people's intelligence and acting like I'm the smartest person in the room. I despise this kind of elitism that is rampant in certain technical communities. It turns people off like nothing else and serves no purpose other than to stroke your own ego -- it's pointless meanness.


I worked applied research at a few very big companies and did have a measured amount of success getting some advanced tech adopted so I know what it takes to move the needle. My lesson, and one I wish I learned sooner, was that the effort was not worth it. I had assumed that the lack of adoption was due to lack of exposure to ideas but having exposed these ideas to a large number of people I reluctantly came to the conclusion that it more of a lack of innate intelligence. I honestly wish it wasn’t so.

My goal has not been to fix big companies for a long time, I was just musing on the rational and commented to see what other people think on the topic.




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