Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

The point is that you should focus on the bottlenecks, not on making every random piece of code "as fast as possible". And that sometimes other things (maintainability, comprehensibility, debuggability) are more important than maximum possible performance, even on the GPU.


That's fair, but I didn't understand OP to be claiming above that "cudaheads" aren't looking at their performance bottlenecks before driving work, just that they're looking at the problem incorrectly (and eg: maybe should prioritize redesigns over squeezing perf out of flawed approaches.)




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: