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Anti-cheat is always an arms race. A modified image can report anything it wants to your surveillance.

That said, you can win that arms race for a while by doing something sufficiently innovative, different and specialized and you may have that here. I doubt this approach offers a permanent solution though.

Edit: I do think there is a lot to the idea of not trying to put all players through the same level of anti-cheat security. The anti-cheat needs of competitive players is very different from casuals and offering different levels of anti-cheat based on those levels. How amazing would it be if other games did the same and let players choose the level of anti-cheat to use and to require.




eventually gen-ai may be an issue, but we’ll have to see. likely it will always be asymmetric, easier to detect than create. it will make cheating more expensive at a minimum, flawless live video at 1080p60 matched to game inputs will cost gpu time. then we turn up handcam fidelity. 120fps. 1440p. the sky is the limit.

handcam-anticheat is ranked only. pubs has good old fashioned try-our-best anti-cheat. aka thoughts-and-prayers anti-cheat.




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