Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

In the mid 90s professional video game programmers used typically a 1920x1080 display, just to have a larger code canvas and display sharper text.

From the 90s on 1600x1200, 1920x1080, 2048x1536 were resolutions one could find on professional displays.

From the 2010s on resolutions increased tremendously and 3840x2160 became the norm for consumer and professional displays.

When working with code you essentially work with text. You just want a big canvas and crisp text, thus high resolution.



I guess. I think the important thing is getting the program in your head, not on the screen. If the code is too complicated to hold it all in your mind then more columns of crisp text will not save you.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: