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I'm not sure if you know. But Alyssa, the person who basically wrote almost the entire userspace opengl and vulkan driver, works at valve.



Wow! I wasn't aware, but that actually gives me a ton of confidence that Valve isn't ignoring ARM with all of their Linux + Proton work.

Her output is incredible.


I hope they don’t ignore macOS. They could port proton to run on Metal + Rosetta and then Steam would support all running windows titles on macOS and Linux.

I recognize it’s a hell of an ask, but I think Alyssa could pull it off.


I'm a huge macOS fan but even I have to admit that gaming deserves to have a home on an open-source OS controlled by no one (which would be Linux in this case) and that Steam devoting effort to bring first-class gaming from Windows to macOS is like working to escape from the frying pan into the fire.


I use whisky which is WINE underneath to play games on macOS.

https://github.com/Whisky-App/Whisky


Alyssa rules. We all love Alyssa.


I see cats writing software _with hardly any documentation_ like this and my brain melts. Power level strictly monotonic, possibly exponential, and very very large. Bravissima!


I hope that she was working on Asahi full time at valve, because if she did all that while also holding down a day job then I might as well be soylent green.


The 10x developer is real!

Sometimes you’ve just gotta tip your hat.




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