Valve and open source devs have put a lot of effort over the years on projects like Photon which is a translation layer for Windows games.
The correct answer is no, not yet anyway.
Linux running on x86 with proton is still the bee's knees for most games though.
Right. It sounds like the Asahi devs have implemented APIs which aren’t available under stock MacOS.
Back when I was actively developing for Freespace, we had a Linux port that had a better framerate than Windows (the game’s original platform).
Valve and open source devs have put a lot of effort over the years on projects like Photon which is a translation layer for Windows games.