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People who play phone games wont convert to playing desktop games. My mother-in-law has spent untold amounts of money on candy crush, on her iPhone, has a 10 year old windows desktop and talks shit about her daughter playing videogames games from time to time. If you've got some data saying the correlation is very high, alright. But I don't believe it is.

Also, where is Apple's responsibility in all this? Steam this, Steam that. Apple changes arch, doesn't support vulkan and removes 32-bit support and then it's Steam's job to chase Apple? EA, Ubisoft, CD Project, Epic and Actiblizzard all also have store fronts and don't care to support mac. They could all be asleep behind the wheel, true. Or it could be that Apple makes it too annoying to support a platform that would barely yield any sales.

If Steam, a tiny company in comparison, and Codeweavers, also an tiny company in comparison, can get games to run on Proton+Linux then I'm pretty sure that Apple, with a little help from their trillion dollars, can manage something. But they also don't care cause Steam wont give 30%, which is Steam's fault of course.



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