Personally, for Linux support, an offline-only mode with no anti-cheat would be fine.
We don't even need to compete online as others can.
Unfortunately [EA,] games like FIFA are unplayable even offline in Linux (with Proton WINE) due to anti-cheat FWIU.
EU has a new "preserving PC games" directive. Will any of these games work without versions of Operating Systems that there are no security patches for anymore?
> This initiative calls to require publishers that sell or license videogames to consumers in the European Union (or related features and assets sold for videogames they operate) to leave said videogames in a functional (playable) state.
OS-kernel-integrated anti-cheat makes a game unplayable offline today.
Those probably won't archive well.
VirtualBox supports a "virtual TPM" device so that Windows 11 will run in a VM.
Internet Archive has so many games preserved with DOSbox, in HTML5 and WASM years later.
We shouldn't need a 120 FPS 4K (4k120) sunshine server remote desktop for gaming with old games.
> Specifically, the initiative seeks to prevent the remote disabling of videogames by the publishers, before providing reasonable means to continue functioning of said videogames without the involvement from the side of the publisher.
The initiative does not seek to acquire ownership of said videogames, associated intellectual rights or monetization rights, neither does it expect the publisher to provide resources for the said videogame once they discontinue it while leaving it in a reasonably functional (playable) state.
We don't even need to compete online as others can.
Unfortunately [EA,] games like FIFA are unplayable even offline in Linux (with Proton WINE) due to anti-cheat FWIU.
EU has a new "preserving PC games" directive. Will any of these games work without versions of Operating Systems that there are no security patches for anymore?
The "Stop Destroying Videogames" petition is open through 2025-07-03: https://citizens-initiative.europa.eu/initiatives/details/20... :
> This initiative calls to require publishers that sell or license videogames to consumers in the European Union (or related features and assets sold for videogames they operate) to leave said videogames in a functional (playable) state.
OS-kernel-integrated anti-cheat makes a game unplayable offline today.
Those probably won't archive well.
VirtualBox supports a "virtual TPM" device so that Windows 11 will run in a VM.
Internet Archive has so many games preserved with DOSbox, in HTML5 and WASM years later.
We shouldn't need a 120 FPS 4K (4k120) sunshine server remote desktop for gaming with old games.
> Specifically, the initiative seeks to prevent the remote disabling of videogames by the publishers, before providing reasonable means to continue functioning of said videogames without the involvement from the side of the publisher.
The initiative does not seek to acquire ownership of said videogames, associated intellectual rights or monetization rights, neither does it expect the publisher to provide resources for the said videogame once they discontinue it while leaving it in a reasonably functional (playable) state.