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I think you may have replied to the wrong comment or misunderstood my project, it's mostly finding text from a certain language based on some (fairly simple) heuristics, then converting it from one script to another in a systematic way, with some options a user can set. I doesn't have much relevance to LLMs or game engines, unless your game has an Inuktitut translation, in which case it'd be better to transliterate ahead of time ;)


Ah, thanks for clarifying!




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