Hey! I'm working on Getgud.io, an AI-powered game analytics and anti-cheat platform. Our goal is to provide complete observability into player behavior, detect cheaters and griefers, and help game developers improve player retention.
Some key features we're working on:
- AI-powered analysis of in-match player actions to detect anomalies
- Customizable rules engine for automated responses to toxic behavior
- Visual replay system for reviewing flagged matches
We support server-side integration for popular platforms like Unreal Engine and Unity. For integration guides and SDK references, visit our docs at https://github.com/getgud-io/getgud-docs.
Happy to chat more about game analytics and cheat detection if anyone's interested!
This looks rad, and interesting to see you have a lot of CS in the examples. I'm assuming this is because you get to just grab a ton of data from demos rather than trying to get integrations?
Some key features we're working on: - AI-powered analysis of in-match player actions to detect anomalies - Customizable rules engine for automated responses to toxic behavior - Visual replay system for reviewing flagged matches
Check out our website at https://www.getgud.io and watch our detection video at https://www.youtube.com/watch?v=5EhTpfEzh1M to see Getgud.io in action.
We support server-side integration for popular platforms like Unreal Engine and Unity. For integration guides and SDK references, visit our docs at https://github.com/getgud-io/getgud-docs.
Happy to chat more about game analytics and cheat detection if anyone's interested!