My thoughts exactly. Every piece of software on the 8-bits and prior had a drastically different feel, even given the technical constraints.
But in the wake of MacOS and Windows 3.1, "native look" suddenly became a highly-touted feature. I think now that this was a result of low experience with desktop apps leading managers to "fake it till they made it" - presumably the OS makers invested more time in UX than the average app developer, so aping look+feel would get them a little closer to a "good" app.
But in the wake of MacOS and Windows 3.1, "native look" suddenly became a highly-touted feature. I think now that this was a result of low experience with desktop apps leading managers to "fake it till they made it" - presumably the OS makers invested more time in UX than the average app developer, so aping look+feel would get them a little closer to a "good" app.