IMO, there's nothing worse than paying people too little money. Well, other than unevenly paying everyone money.
"But it's $100 a month they wouldn't have had!" Sure, but now there's something to value your time and effort against, and it will not stack up favorably.
> IMO, there's nothing worse than paying people too little money.
In a for-profit project, I'd agree. Jellyfin isn't though, and they're pretty up-front about that, so "paying too little" doesn't really apply to the people who end up contributing.
You do not want your volunteers looking at the effort they put in and the money they get back for it. It's going to create negative feelings, and at the very least performance will suffer for a while. It's more likely that it'll cause a permanent problem instead, possibly even driving away volunteers.
> You do not want your volunteers looking at the effort they put in and the money they get back for it.
Why not? I think it's good for everyone to evaluate what you're spending your time on, and if that time is time well spent.
What do you mean with "the money they get back for it"? It's a FOSS project that doesn't pay for engineering hours from volunteers or anyone. It's literally $0, and everyone contributes to Jellyfin with the expectation of getting back exactly $0.