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One of the things I liked to do in these old RPGs was find a way to level up to max right from the beginning. Usually it would involve putting a clamp on the controller at a particular point in the game. This worked in Ys and Dragon Slayer and FF6, for example.

In Genso Suikoden, I discovered a way to get so many water seals that I was effectively invulnerable because I'd regenerate 10x my health every round. Unfortunately, there's a vampire boss who's unkillable and is supposed to defeat you as part of the story. So I couldn't progress any further because it was impossible for either of us to kill the other.




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