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> VR requires too much setup. I have a PS4, bought a used PSVR set and realized I needed a camera that I did not have. Realized instead of buying a camera, I could upgrade to a ps5 and buy the new headset that did not require a camera, bc I prefer not to have my living room look like a lab. Then there is the social aspect of it.

I bought the somewhat dated Quest 2 sometime in the last year, because I could get it for a good price. There's a mobile app I think I used for setup, you can also connect to the PC for Oculus Link, SteamVR, Virtual Desktop or any other number of OpenXR apps or games, but as for the device itself... there was basically nothing aside from logging in and downloading what I want from the store, if I wanted to run things directly on the headset. The controllers and tracking just works, you define the area you want to get warned about getting close to the borders of by just drawing in the room around you.

Actually, the only problems I've had have been in a PCVR use case after I got an Intel Arc - Oculus Link and SteamVR both don't support it natively (an allowlist in the case of the former and support only for NVENC I think in the case of the latter), whereas Virtual Desktop worked with AV1 and Intel QSV out of the box, while also allowing me to launch SteamVR through it.

There are warts and all (especially software like Immersed removing support for physical monitors, what were they thinking), but in general the hardware and everything around it, even hand tracking, are pretty well streamlined, surprisingly so.

> VR is an all encompassing activity that you have to dedicated time for, instead of having it casually just exist around you.

This kind of killed it for me, to be honest. There's more friction than just launching a game on the PC directly (in the case of PCVR: putting the headset on, connecting to the PC, then launching it on the PC, finally accessing it on the headset) in addition to needing to sometimes use the keyboard being especially annoying, since the on screen keyboard is just more annoying to use and having to find your regular keyboard taking a step or two, if you're standing instead of sitting while playing.

That said, VR in general still feels cool, even if it's a bit early.



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