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The thought had crossed my mind honestly, but I have no idea who would pay for it.




Interesting, I hadn't considered game asset stores.

I'm guessing that the vast majority of sales for the plugins you linked are for native apps that want video chat or to communicate with existing WebSocket endpoints. A WebRTC DataChannel plugin would really only be useful for web builds, which are unpopular for Unity and unsupported for Unreal.




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