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> Particles go flying off into space for no reason even long after gross motion has settled on mobile.

My intuition tells me this is how evaporation works.




In principle yes, but real liquid atoms never "settle down" whereas the ones in the simulation clearly do.

What is going on is that the particles in this simulation represents something more like droplets: huge quantities of atoms grouped together and treated as solid sphere with properties matching some average of the atoms it is supposed to represent.

And water doesn't evaporate a droplet at a time, thus evaporation is something that this type of simulation cannot reproduce.


Except that it doesn't happen like evaporation at all, and it happens differently on mobile vs desktop.




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