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I knew a lot of people who bought the original iPod.

And every single one justified it with it being a high-quality 5GB hard drive that just happened to play music.

It definitely wasn’t this breakout music player hit.



People who spent the money on a Vision Pro are the most likely people to try to convince others it's some amazing future device...

VR has been around for years and years, and still has not become mainstream. The core issues remain, and Apple did nothing to resolve them - nor do I suspect they are capable of resolving them.

Untold fortunes have been thrown down the VR rabbit hole by some of the most heavily invested companies, and still today it's a mediocre experience after the novelty wears off.


Have you tried it? The claim that they haven’t fixed any of the core issues is legitimately strange.

The screens inside as a significant jump in image quality, to the point that for a single TV/movie watcher, the Vision Pro is probably going to be the best device for that media. As the price comes down and the inevitable screen sharing becomes possible, it will be the best for multiple people, too.

Eye tracking and pinch to click is also a big jump in usability. That, along with the excellent pass through, makes it way more comfortable to use in public.

There are a lot of features that will make it better in the future, like less weight, even better screens, better battery life, etc., but to claim Apple didn’t fix any core problems with the current device is uninformed.


At my work, I've had the opportunity to work with several headsets of different flavours, and eye tracking and pinch to click is not an Apple innovation. It was definitely in the Quest Pro, and possibly some others (its been a while since I worked in that department). When I first got to mess with it, I very quickly knocked up a demo of a huge pair of eyes looking at you that matched the rotation of your actual eyes, which is a surprisingly creepy effect


Yes, it's strange hearing Vision Pro proponents claim it's miles better than the competition. It's like they haven't actually used the competition...

And no, Apple has not solved the main issues with VR. Motion sickness, and clumsiness of having a weight hang off the front of your face.


I can't comment on whether the quality of the features (display, interaction, tracking etc) are any better than the competitors, but the existence of those features is not innovative in itself. They're an iteration, and from what I hear, not necessarily a large one




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