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The other divergence is in expectations.

A kid in the early to mid-80's could get enough working that they could imagine it possible to match a store bought game.

Once hardware capabilities went up, so did the need for more specialized skills and longer development cycles. Even though it might have still been possible to draw a box on the screen with a single command, the relationship of that box to a valuable outcome was a lot less obvious.




Only if people loose the ability to appreciate simple things. 2048 is a lot of fun. So is wordle. Or the xor game that made HN a week ago.


I didn't see that "xor game" (probably becuase I went on vacation), would you mind linking it for me?


My primary school kid loved it.

https://news.ycombinator.com/item?id=39323511


Flappy Bird too, for that matter.


tetris, 1948




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