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I question how much anyone has really used these models if they actually think these systems can replace people. I’ve consistently failed to get professional results out of these things and the degree of work required to get professional results makes me think a new class of job will be created to get professional results out of these systems.

That being said, there is value in these systems for casual use. For example, me and my girlfriend got into the habit of sending little cartoons to each other. These are cartoons we would have never created otherwise. I think that’s pretty awesome.



The more I use them, the more I get a sense of something fundamental that's missing, and the less I worry about losing my job. It's hard to describe, I need to think harder about what that feeling is.


Art is communication, it's as simple as that. Computer generated stuff isn't communicating anything.


Most people who work in "the arts" probably aren't communicating anything directly either - they just create the scenes, sound effects, textures, animation, models +++ that someone above them in the organization has asked them to create for their project.


What's the difference between having an idea, then putting an actor on a set, lighting them, doing background green screen set extension afterwards, digital clean up, etc. vs doing all of that generatively?

How is asking a VFX house for animated footage any different than generating it? If art is intent, there is no reason you can't generate the building blocks that reflect that intent, no?


Just imagine how annoying the past year was for those of us who had figured this out quicker.


Probably about as annoying as the last 15 years of crypto have been


Many financiers are willing to trade quality with cost reduction.




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