It does for apps running on the goggles themselves, but the Mac integration feature just shows the Mac's screen as one window, kinda like Remote Desktop on Windows.
And this is a quite hard limitation, since the Mac has to actually render those windows and then stream them to the goggles over radio. So, without quite a bit of magic, you have a limited amount of pixels the Mac can draw and send.
And this is a quite hard limitation, since the Mac has to actually render those windows and then stream them to the goggles over radio. So, without quite a bit of magic, you have a limited amount of pixels the Mac can draw and send.