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> but any manner of live-service game can’t realistically work in that model for an indefinite period of time like movies and music can

I'm not sure why you think that? A "live service" game is just a game that's updated a lot and is backed by a server. So whenever they stop updating it, that's the finished product.

The main issue is that they then turn off the servers without any alternative method of playing and tell players to go f themselves when they want to continue to play it.



Well yes that’s what I was saying above. Selling you a product one time for a fixed fee isn’t going to fund keeping servers supported and online forever, and even if it did, the games company has no incentive to do so once you’ve already paid and they’ve met whatever legally mandated warranty periods exist in that country.


But why can't them let the players host it themselves? It isn't like hosting a game server is expensive, plenty of people have done so with unofficial servers for games.


There is no reason to host MP servers themselves. They can just release a dedicated server executable.


I mean, maybe, but if the game relies solely on matchmaking and doesn’t allow a server browser then it becomes way more complicated. The companies don’t want to be liable for what little Timmy might see or hear on a server they don’t control for a game they no longer support and have already moved on from.




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