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Late on the reply, but I don't think your argument matches reality.

1. Storage for 50MB is less than $0.001 per month. So, even if you're storing and backing up every every version of an app, and they update a very high 50 times per year, and they're storing on 12 different locales, that's less than $1 per year for the typical app.

2. "Global distribution" is a one time cost per app update at approximately $0.006 per 50MB per server. For 12 updates per year spread across 12 servers, that's less than $1 per year total. Over 75% of apps are updated less than once per month.

3. Retries, re-downloads and updates are already insignificant transfer costs, per my original comment. Even if you want to attribute 90% of those downloads to being updates from the same set of users, and keep the lifetime revenue per user at a very low estimate of $1, Apple is still taking $6,000 for approximately $105 of hosting costs.

All in all, that matches my original estimate of $100 per 200k downloads for transfer and $5 for server fees. So, as I said, hosting isn't relevant to the conversation, at all.



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