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> Apple is putting its competitive interests ahead of its users interests

I kind of figured this already when there's no way to filter apps by "doesn't have in-app purchases".




Hah! Actually, they have kind of done this with Apple Arcade, and charge you a $10 subscription for the service


Arcade is for games only. Also, any discontinued games on Arcade immediately stop working on any device where you have downloaded them. Apps from the regular App Store stay functional, even when discontinued. If you thought you couldn't have less ownership than with the stuff from the App Store, Arcade shows you how. You're merely a tenant, and even if you keep paying the rent, stuff just disappears.


Yeah I was just trying to make a cynical point that when they allow you to filter by no-in-app-purchases, they charge you for the privilege


The fact that arcade still exists tells me that people actually pay for it, which is very unfortunate to see so many gullible people out there who are willing to be taken advantage of so much.


I'm a happy Apple Arcade user and it's been great for games that I used to love. Temple Run is an example. I bought it, loved it, but each update had more and more advertisements showing up in the game. A game I paid for. Now I have it in Arcade, and it's advertisement free.

I feel more taken advantage of by the original maker than I do Apple.


Hey me too. I love Apple Arcade and when my kids want a game, my first question is, “did you look on arcade?”

However, my belief is the entire App Store should be subject to the same rules as Apple Arcade. It would be a far healthier app ecosystem, far less predatory


“You’ll own nothing and you’ll be happy”.




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