Since this is on the front page I guess I'll post the resource that the graphics programming industry actually uses (note, I'm an author): https://raytracing.github.io/
It's included in the "Useful Websites" in the article above.
Also note that graphics is large enough that there no longer exists a one-size-fits all solution to learning graphics. If you want to learn graphics I'd recommend finding a mentor.
It's included in the "Useful Websites" in the article above.
Also note that graphics is large enough that there no longer exists a one-size-fits all solution to learning graphics. If you want to learn graphics I'd recommend finding a mentor.