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VoxelSpace – Terrain rendering algorithm in less than 20 lines of code (github.com/s-macke)
3 points by peter_d_sherman on Oct 28, 2023 | hide | past | favorite | 2 comments



I remember this game, it was great. The movement was fast enough that it didn't feel very pixelated, although one you had played it for a while the small size of the map began to feel somewhat constrictive.




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