Which, from a spectator experience point of view would be more interesting anyway. As you could create tracks with intersections, allow aggressive driving etc. And, looking at you F1, know immediately when a car did leave the allowed bounds. Instead of hours after the race.
That could be very interesting and fun - compelling even. Many upsides. But without risk to life or limb and without a test of human (or monkey, or dog, or self aware AI, etc) emotional and psychological and spiritual and physical limits in real time, it could never be cool or sexy or glamorous or badass or epic or moving.
Then it won’t be the same mental battle, which means it won’t be the same physical battle.
Edit to add: you also need a lot more than multi axis simulators for acceleration. A centrifuge providing multiple Gs, for example, is a very different feeling from from being tilted backwards in a simulator.
No, that's not true. Racing is a game of skill. It just happens it involves some risks.
If risk was the point, people wouldn't be expending so much effort to make racing safer.
And trust me, most drivers do not have a death wish. It is all about figuring out how to learn to drive as close to limits of traction as possible without crossing it.
Take a moment and search YouTube for “neo Tokyo liquid television” if you would like to be entertained by a slight variation on your future of racing. I saw this when I was a kid and it resonated deeply. I hope you will enjoy it.