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Haha thank you for the encouragement!

You have got a nice generator there! I am very curious what's powering it, as it seems to be instant. I dropped you an email, let's chat!

Re: structure and cohesion- this is where GPT4 vastly outperforms GPT3. For example, it is much better at using a hero's journey and managing plot twists. You can go into the AI settings window and set the model to use GPT4 instead [I'll leave how to get there as an exercise ;)], and give it a try.

Currently the generator works in a very similar way to how you described it: 1. It takes your input and generate a world setting and the characters in it, including relationships 2. Based on the information from above, it generates a overall plot outline, broken down into chapters 3. Based on the information from above, it then fills out the chapters with dialog

Currently the biggest limitation is context length and cost, and I haven't focused on optimizing that yet.

You are absolutely right that a human editor would vastly improve the quality. You can see a lightly guided early pre-generated example here [https://www.mirroredfables.com/?gameUuid=302fe7bf-4ff0-4a77-...]

An AI story editor is a very interesting idea that I haven't thought of before, and it makes a lot of sense. I am going to play around with it!



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