>Examples included exploiting a player’s “hot state”, an impulsive mood created by game dynamics, giving them a time-limited opportunity to spend hard currency to progress.
It only takes one whale to offset thousands of regular players. Games are ruined by these predatory tactics. They are literally abusing mentally ill people, it's pretty sick!
It only takes one whale to offset thousands of regular players. Games are ruined by these predatory tactics. They are literally abusing mentally ill people, it's pretty sick!