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The main problem with finishing projects is that the fun 90% of the project takes 90% of the time spent on it, and the un-fun 10% required to actually polish and release it takes at least the other 90% of the time spent on it.

And then come the issues and PRs and people requesting your attention and time that they're entitled to because they found a project on GitHub that seems to fulfill 90% of their needs, and they only require you to implement or review the other 90%.

Keeping stuff unfinished is actually not a bad idea.




Eh. The vast majority of the time that you ship something, the end result is that literally nothing happens.


I can relate to this. I actually finish a lot of stuff. I mean, it’s not all polished, it’s just simple, documented, and released. Then, crickets. I either suck at marketing my stuff or I’m scratching itches that only I care about.

Examples:

https://ponder.joeldare.com/

https://www.nolific.com/

https://github.com/codazoda/https-basic-auth-go

https://calories.joeldare.com/

https://neat.joeldare.com

Okay, a few of them have some GitHub stars, and I slipped in my most popular project, but still. It’s not like my inbox is overflowing or anything. There are about a gazillion others too. ;)


I think Ponder is cool! I made something similar for myself, but never got around to supporting more than one text. https://blakewatson.com/scratchpad/


Oh, you're the Neat CSS guy! One of these days I plan to use that for my blog- thank you for making it!


I knew I recognized your name. You created Neat!




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