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I think the:

- existing apple ecosystem;

- the fact that this looks far more AR focused than the VR focused stuff I've currently seen;

- the public's perception of the Apple brand and its build quality (questionable if real, but an undeniable public perception nonetheless) could get around the "ugly sweat box" vibe you've described;

- the willingness for app-makers to build for the ecosystem;

- the 4k and (apparent) visual quality;

...could make this successful, or at least iPad-like in terms of dominating a market.

Hard to know for sure though until we get some actual reviews and footage of people wearing it.



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