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That doesn't stop them from competing. They both fall under an umbrella term of "portable entertainment". Which could include even phones with Netflix.

By your logic Netflix and Blockbuster didn't compete because one rents DVDs and the other streams tv shows. In the same way the actual goal of both of these is to get a movie into your face, both a Switch and this Playstation portable do the same with games.




You think like Microsoft, you want to skip an evolution and go straight to the cloud ignoring the market, the infrastructure, the cost, players sentiment and the UX, Google Stadia tried and failed btw

                        v
arcade -> console -> handheld -> cloud

                        ^
First of all the device:

This is not a Playstation Portable, so you refuse to understand.. this is a local Wifi display with a controller, this is akin to the WiiU's gamepad, not a Gameboy, not a 3DS, not a Switch (PS5 is the WiiU, Playstation Q is the WiiU's gamepad, it's called: remote play)

> By your logic Netflix and Blockbuster didn't compete because one rents DVDs and the other streams tv shows.

I never said that, you project

> In the same way the actual goal of both of these is to get a movie into your face, both a Switch and this Playstation portable do the same with games.

No, a movie doesn't require your input, a game does, and is limited by both network quality, stability and latency

With movies you can work around that with buffering, caching or offline downloading, wich is what Netflix do, so that's a natural evolution over renting a DVD, the infrastructure allows it, and people demand it, you just improved distribution at this point

You can't with games, so you are ignoring the player UX in your equation, the goal is to play games, not watch them

Many have tried cloud gaming, recently Logitech/Microsoft with the G Cloud full of GamePass Ads, it didn't sell well

I'm not idiot, I understand cloud gaming is the natural evolution of gaming, however it's not there yet, and it cost more than what players are willing to pay, and it's going to get worse with AI on the cloud (gpu cloud price are already insane)

Read the comments on the various social media about that PlayStation Q, people are expressing their disappointment and wishes for a proper handheld

It's no wonder Nintendo is alone in the market and is selling more Switches than both PS5/XBOX combined, analysts in the west got it all wrong, hence why XBox sells 4x less consoles than both Sony/Nintendo

So i reiterate, this device is not trying to compete with the Switch, also the rumors were calling the device: "Playstation Q Lite", so I'm pretty sure a proper handheld will get announced at a later date, perhaps for the next gen, to, this time, compete with Switch 2

The proper natural evolution of gaming is: pragmatism, eg: Handheld with Cloud Gaming capabilities (6G), you don't just copy/paste Netflix, it's not just about distribution

These guys got it:

https://gpd.hk/gpdwin4

https://store.ayaneo.com/store/5

There is also a whole market of android/linux dedicated devices: https://retrododo.com/


> This is not a Playstation Portable, so you refuse to understand.. this is a local Wifi display with a controller, this is akin to the WiiU's gamepad, not a Gameboy, not a 3DS, not a Switch (PS5 is the WiiU, Playstation Q is the WiiU's gamepad, it's called: remote play)

I understand that. But you're describing ways they are different, not how they don't compete. If I can replace my Switch with one of these, they compete. If it's a worse experience, that's just being bad at competing, but they're still competing.

> I'm not idiot, I understand cloud gaming is the natural evolution of gaming,

Exactly. This is still gaming. This competes with other gaming




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