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Video games still have a reputation for being a children's affair even though less than a quarter of people who play video games are under 18. Granted, the demographic may actually be a little skewed for Nintendo, but frankly, I doubt it's that much different.

Even if this is true, though, I am pretty sure that videos on topics like "Breath of the Wild multiplayer" absolutely appeal to Nintendo consumers, even younger ones. Thinking about all of the schoolyard banter and rumors about video games, I can only imagine how crazy it is that these days, some of the wild "what if?" scenarios are actually made true by skilled, motivated fans. I do not play many video games these days, so admittedly it is hard for me to be sure. However, I have seen the way that kids respond to this DMCA garbage, and I have never gotten any impression other than that it feels like a great injustice and an unfortunate reality.

If Nintendo really didn't care about the demographic of these videos, then it truly begs the question why they care so much to suppress it. They also were doing the same thing when it came to videos of Switch games running on the Valve Steam Deck.

Clearly, they have some motivated interest.




> less than a quarter of people who play video games are under 18

I think this is deceiving. Sure, in terms of raw numbers there are a good number of adult gamers. But I'd like to see this statistic play-time-weighted.




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