Iteration speed with both Rust and C++ is abysmal. Builds take for fucking ever on large projects and it's just slightly less bad for small-to-medium and medium-sized projects.
With Rust, though, it's as if someone looked at C++ compilation times (not to mention resource requirements) and said, "I think we can find a way to make it worse."
With Rust, though, it's as if someone looked at C++ compilation times (not to mention resource requirements) and said, "I think we can find a way to make it worse."