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Ruffle used to be based off PixiJS did it not? So this is a whole new implementation in Rust > WASM?


As far as I'm aware, no. When I joined in we already had our own graphics backends using HTML5 canvas and later WebGL with tesselation.

It's possible that Mike had tried using PixiJS at one point since he was working on Ruffle for several years before I found it. I'd have to hunt through the early Git commits to find evidence for this one way or another.


I think I was thinking of OpenFL originally using Pixijs.




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