Note that water tiles have cost 2, so the tile-crossing limit cannot be expressed simply as a maximum total cost.
Looking at the two examples in the paragraph after "And there’s a lot of complication to it beyond the simple cases too", I can't figure out how the movement value is defined, as I can only see 10 and 8 moves respectively, not the 14 and 10 movement value claimed in the following text (and only one water tile on each path.)
Looking at the two examples in the paragraph after "And there’s a lot of complication to it beyond the simple cases too", I can't figure out how the movement value is defined, as I can only see 10 and 8 moves respectively, not the 14 and 10 movement value claimed in the following text (and only one water tile on each path.)