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If we’re talking anecdotally, I am running dual stack IPv6 and have had zero issues with Minecraft or any other game on my network on Xbox, Switch, iOS and PC.


Same, my Xbox series x is noticeably faster with matchmaking games. Lobby time and searching for new games dropped from 3 minutes on average to about 45 seconds.


Minecraft does not support v6 but I wonder what caused the issues. Maybe the presence of v6 support caused DNS to give a v6 address and this caused problems? Seems unusual.


Minecraft absolutely supports IPv6. The server doesn't bind to v6 by default but will happily do so and work if you tell it to.




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