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The Narrative RPG was pretty thin on the ground in the Western RPG category until the late 1990s.


Pathways Into Darkness (1993) had a brilliant narrative. The most disappointing thing is that so many people will never experience it.


Betrayal At Krondor - https://en.wikipedia.org/wiki/Betrayal_at_Krondor

Quest For Glory series - https://en.wikipedia.org/wiki/Quest_for_Glory

Ultima Underworld - https://en.wikipedia.org/wiki/Ultima_Underworld_II:_Labyrint...

Darksun - (https://en.wikipedia.org/wiki/Dark_Sun:_Shattered_Lands)

Incredibly large number of ways to resolve any situation, and one of the best, and most flexible, opening sequences to a game that I've played to date.

The mainline Ultima series, notably https://en.wikipedia.org/wiki/Ultima_VII:_The_Black_Gate was 1993 and started to get heavy on narrative.

Ravenloft: Strahd's Possession - https://en.wikipedia.org/wiki/Ravenloft:_Strahd%27s_Possessi...

3 games in made back to back by that developer, all are worth playing.

The Summoning - https://en.wikipedia.org/wiki/The_Summoning_(video_game)

Predates Planescape Torment, but is in the same genre/feel.

Dragon Wars - https://en.wikipedia.org/wiki/Dragon_Wars

Open world RPG, fit on a single floppy disk. Start out as a slave, work you way up to leading (or suppressing!) revolutions. Less narrative heavy maybe, but still a great game, and one of the most groundbreaking IMHO. Needs more appreciation.

While I'll admit Baldur's Gate was a first for the very large amount of text included, it isn't like western RPGs were devoid of storyline prior to 1995.




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