Warcraft 3 was where DOTA really came from, I played it when it was Aeon of Strife. And there were other similar maps (one was "mechwarrior" and there was also Force Majeure) and some actually hard leveling RPGs that you'd generally die midway through on. Good stuff.
Warcraft 2 to Starcraft to Warcraft 3 is an interesting heritage for League and DOTA that I haven't thought of. This is what happens after 20 years of purebreeding, gross it's deformed and toxic towards humans.
And then the MOBA genetics was crossbred with Team Fortress 2 to produce... Overwatch. A hideous shell of its former self both mematically and in gameplay. Twisted and evil, a dark and toxic degeneracy of the gameplay you once knew and loved.
The success of DOTA might be why Blizzard added a clause[1] to Warcraft 3 Reforged that gives them control of any custom maps.
It's pretty sad to think how generous games used to be to their user base. Both in terms of content and what you could do with that content. Modern games are a much more controlled experience and I think we're all worse off for it.
Warcraft 2 to Starcraft to Warcraft 3 is an interesting heritage for League and DOTA that I haven't thought of. This is what happens after 20 years of purebreeding, gross it's deformed and toxic towards humans.
And then the MOBA genetics was crossbred with Team Fortress 2 to produce... Overwatch. A hideous shell of its former self both mematically and in gameplay. Twisted and evil, a dark and toxic degeneracy of the gameplay you once knew and loved.