Windows 95 doesn't even support Unicode. The level of UI you can draw there is a very small subset of what you can do in say Chrome.
Indeed correct unicode text rendering is one of the difficult problems. It's the same thing that is missing from basically all games. So when people say stuff like games can run at 120fps, how hard can UI be? it's basically the same Windows 95 argument. The UI work being done is a small subset.
Indeed correct unicode text rendering is one of the difficult problems. It's the same thing that is missing from basically all games. So when people say stuff like games can run at 120fps, how hard can UI be? it's basically the same Windows 95 argument. The UI work being done is a small subset.