A galaxy scale exploration game on the scale of Elite Dangerous where you could have more complex and varied interaction would be pretty amazing. The way you could apply these new AI models to video games has some wild potential. I think video games are one of the areas where I see the most potential for positive impact rather than negative impact.
Most of it is high definition audio these days, and then that just gets replaced by a 10gb training set, or maybe the training set becomes a shared resource on the console
Generating quality voice is sufficiently compute-intensive that it would increase the file size, as they would still ship all the audio (instead of computing locally) but there would just be so much more of it.
I'm working on a VR space game that actually uses Ssml azure cloud generated voices for dialog, but I've ditched the rogue-like procedural elements which are wickedly hard to implement