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It's looks amazing, congratulations!

I'd love to see the source code. Assuming this is not OSS, I wonder what's a good example of a code base, ideally one that is hackable and could be used for educational purposes?



The source code for the engine, Trial, and the game, Kandria, are both on our GitHub under Shirakumo. It's all zlib licensed.

The code base isn't great for learning though, I'd say. Game development usually does not leave the time to architect things neatly, rewrite large chunks, or document stuff deeply.


You can find the source over here: https://github.com/Shirakumo/kandria




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