DRM problems are very different depending on the medium.
I do buy many games, mainstream and not, and actually play them. In the big picture, DRM is not as not as bad as depicted; the vast majority of games rely only on Steam DRM, which isn't problematic.
Vocal game DRM opponents actually refer to a small section of the games landscape (AAA with Denuvo, mostly), so it's really something players love to hate.
I definitely had DRM problems a couple of times I can remember of. Definitely gave me problems, but it was a small percentage of the games I've played. If there's a problem, I don't disagree with getting a refund and pirate it.
Books are another story. In that case, I think that DRM is evil without exception, because it's important for me to use my own tools on books, which DRM prevents. Differently from games though, there are multiple distribution channels for books, and one may find more expensive non-DRM'ed versions.
(movies a different matter as well, which has been discussed quite extensively)
> Vocal game DRM opponents actually refer to a small section of the games landscape (AAA with Denuvo, mostly), so it's really something players love to hate.
It's not even that so much as "what the fuck is wrong with these companies?"
For example, I got the cracked version of Spore back when it was released because the official disk's DRM installed something that bricked Windows. Had to wipe it and start over.
From what I've heard this was an outlier (Spore's DRM being worse than most), but invasive DRM on PC games like that has always been about as bad as it can get. I've never heard of anything remotely like that from book/tv/movie DRM.
I do buy many games, mainstream and not, and actually play them. In the big picture, DRM is not as not as bad as depicted; the vast majority of games rely only on Steam DRM, which isn't problematic.
Vocal game DRM opponents actually refer to a small section of the games landscape (AAA with Denuvo, mostly), so it's really something players love to hate.
I definitely had DRM problems a couple of times I can remember of. Definitely gave me problems, but it was a small percentage of the games I've played. If there's a problem, I don't disagree with getting a refund and pirate it.
Books are another story. In that case, I think that DRM is evil without exception, because it's important for me to use my own tools on books, which DRM prevents. Differently from games though, there are multiple distribution channels for books, and one may find more expensive non-DRM'ed versions.
(movies a different matter as well, which has been discussed quite extensively)