I work in video games and have worked from writing gameplay code all the way up to online infrastructure. It's only been "impactful" culturally, rather than some of the other posts. My top highlights are:
I was a programmer working on Fortnite, and I ended up working on the on-site fortnite events, doing everything from the custom cameras and broadcast specific UI, to hooking up the events in-game to the lights in the stadium. It was pretty cool!
https://youtube.com/watch?v=EWANLy9TjRc - I worked on this game (and the demo in this video) for a few years. I wrote much of the code for the asset pipeline for the destruction, lots of the gameplay code for how it interacted with the game and a good chunk of optimisation on the cloud physics side.
https://www.nytimes.com/2019/07/28/sports/fortnite-world-cup...
I was a programmer working on Fortnite, and I ended up working on the on-site fortnite events, doing everything from the custom cameras and broadcast specific UI, to hooking up the events in-game to the lights in the stadium. It was pretty cool!
https://youtube.com/watch?v=EWANLy9TjRc - I worked on this game (and the demo in this video) for a few years. I wrote much of the code for the asset pipeline for the destruction, lots of the gameplay code for how it interacted with the game and a good chunk of optimisation on the cloud physics side.