Well, there are some good places to work. I've heard Hello Games (makers of No Man's Sky) are pretty alright, notwithstanding the kerfuffle with their initial release of NMS. I've had some acquaintances working in various Ubisoft locations say it's not bad.
Though even if it is a well-managed studio, you'll still have to deal with occasional crunch to meet holiday deadlines and such, plus the pay is often lower than similar positions in other sectors.
In my early career I lamented not going into games development but goodness what a bullet dodged.