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More informative link: http://web.mit.edu/newsoffice/2011/trillion-fps-camera-1213....

Imaging Systems Applications Paper "Picosecond Camera for Time-of-Flight Imaging": http://www.opticsinfobase.org/abstract.cfm?URI=IS-2011-IMB4

ACM paper "Slow art with a trillion frames per second camera": http://dl.acm.org/citation.cfm?doid=2037715.2037730



Also, some of the math behind reconstructing the 4d light-propagation is in this tech report from some of their collaborators: http://users.soe.ucsc.edu/~amsmith/papers/ucsc-soe-08-26.pdf




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