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These are my favorite Blender resources:

- Blender Guru : Start with the Donut Tutorial

- Arrimus3D : For hard-surface modeling and topology (software agnostic)

- CGBoost : high information density

- Ian Hubert and Blender Secrets - Short and direct tutorials

- Erindale : Procedural Shader and Geometry Nodes

- CGCookie : another general Blender channel

- Derek Elliot : Product animation and motion graphics



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