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I was so happy to see John Carmack leading the charge a few years ago, using Oculus to push for low-latency and high frame rate.

I think it’s because of him and others like him that we now have 240Hz displays, talk about OLED pixel responsiveness being much higher, and real industry progress around reducing the latency throughout the total pipeline.

I remember a time not that long ago when people were trying to argue that “the human eye sees at 60fps”. We’ve thankfully come a long way since then and I am hopeful for a future where we finally get lower latency than the old tech.



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